Callofduty.gr
Call of Duty => Call of Duty 4 : Modern Warfare => Archive => Topic started by: zGIN♂ on February 23, 2011, 05:37:05 PM
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CHANGES:
* Soften smoke edges (also known as r_zfeather) is back to being forced off
* Dead chat is no longer automatically handled in public-modes
* Promod will properly force player to reconnect to the server if “vid_restart” was called
* The “You killed…” text’s Y-position can be modified in devmap for movie-makers (see below)
* Removed player head-icons from Marines and SAS (stock bug, as opposing teams don’t have head-icons)
* Fixed planted/defused/destroyed announcer sounds
* Promod header will inform about the usage of knife round feature
* Specular effect on car-glasses made transparent
* Better overall handling of player status icons
* The bomb-briefcase is no longer visible in timeout or knife-round
* Ability to cancel timeouts by the caller (by calling another timeout)
* Ready-up hud will always display own status (important for shoutcasters)
* Shoutcaster will automatically follow another player when current player dies
* Shoutcasters have ability to spectate another shoutcaster when that shoutcaster is using follow-player-binds
* Full map restart is called when server admin changes game type and issues a fast restart
* Fixed a bug where a player could sprint longer after planting/defusing
* Ragdolls removed because of random behaviour
* Added an option for custom map developers to specify default sunlight (level.sunlight) in map script to correctly set with Promod “stock” sunlight option
* Strattime and knife round in public-modes are now working properly
* Scorebot improvements and fixes, see FAQ for comprehensive documentation
* Different game menu adjustments
* Dvar-monitor will now display both the old and the new value when change is detected
* Before a match starts, a list of dvar changes during ready-up mode is displayed
* Some additions to strictly forced server settings
* Fixed several issues with bomb-drop
* Added training-dummy feature for strat mode, which will only work on listen/local servers with PunkBuster turned off
* Added a record-menu which will popup once a player is ready, this menu can optionally be disabled in the quickmessage menu: B-4-5
* Added a sound notification to the last player to ready-up
Download Link:http://www.codpromod.com/wp-content/plugins/download-monitor/download.php?id=5 (http://www.codpromod.com/wp-content/plugins/download-monitor/download.php?id=5)
http://www.codpromod.com/promod-live-2-11-eu-realesenotes/ (http://www.codpromod.com/promod-live-2-11-eu-realesenotes/)
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Endiaferonta fixes - additions.
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222-gather servers updated
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* Fixed a bug where a player could sprint longer after planting/defusing
HURRAY! φτάνει πια το εκνευριστικό death στην greekfire από την κωλονέηντ του περίπτερου χ0α!
* Ability to cancel timeouts by the caller (by calling another timeout)
bestest
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popo pane ta spawns.....