# Fixed sniper damage, kills in one hit anywhere from the torso up, arms and legs do not kill.# Slightly modified the P90's damage, it takes a couple more hits to kill now. This puts it on an even level with the other weapons.# Fixed the spectator bug where it didn't allow anyone to freespec/spec players while in spectate mode.# Added Axis/Allies Left# Removed Bomb icons pre-plant and post-plant.# Added Sound for planting due to sites not being shown
I am working on it. It is going VERY slow because of how drastically different CoD4 is from previous titles. There is also a LOT I cannot do because of the new FastFile system and the lack of mod tools (which have never been required before in the history of the CoD series for script editing).So the first version of PAM4 will be VERY basic. I can tell you this though:1. It will be BASED off of the ModWarfare Mod. I am using that as a starting point.2. It will have rule files for the leagues, and the familiar pam_mode system.3. It will have a rudimentry Ready-Up system for match start and Halftime.That should be enough to get things started and matches running a LOT more smoothly. From there I will see what else can be done or added until the mod tools come out.My PLAN is to have this first basic version of PAM4 into League Admin hands in about a week.
Features:Ready up ModeStrat TimeSV_FPS 30 (beta) fixPlayer left iconsVarious other small fixesTo be done:Ambient FX removalSince this is a beta please report bugs in this thread or via pm on IRC (aoG|Dan`DT)
nai re , poios einai ksenerwmenos ? A gia tous rTsabikous les? arakse se liges vdomades tha zhtane kapakia ta ONC .Mark my words.Afta ta issues pou leei gia to pam einai ta basic gia mena, priority se afta einai must , ypomonh k gia linux bin.
Quote from: AssVas on November 21, 2007, 10:11:18 AM20-30 tsampikoi koimounte akoma...
20-30 tsampikoi koimounte akoma...