Author Topic: 222 Promod UPDATE & Troubleshooting  (Read 7983 times)

Jinxcat

  • Cupadmins
  • DV zombie
Re: 222 Promod UPDATE & Troubleshooting
« Reply #30 on: February 20, 2009, 10:45:28 AM »
Quote from: JUSZN
Promod 4 FINAL is out this sunday, and i can tell you all that the fps issue has been fixed (game physics related) and also 0.7 damage amplifier will change to 0.8 to fix the 99 dmg problem which everyone is noticing when shooting

The other changes will be announced on sunday, and when this is out.....its the final.

Enjoy the weekend, we'll do the rest.
'Well, I'm gonna be a new kind of clown. I'm gonna stand in the middle of the ring and laugh at the folks.'

sinister_evil: +1 internet to you jinx.

[If you are reading this, you are the resistance]

TRUE keyboards: http://www.overclock.net/computer-peripherals/491752-mechanical-keyboard-guide.html

gtáévðc (reactor)

  • DV zombie
  • The odd one out.
Re: 222 Promod UPDATE & Troubleshooting
« Reply #31 on: February 20, 2009, 03:07:27 PM »
ela na vlepw ta 5.xx na peftoun vroxi apo deftera

Elessar.GR

  • DEMO UPLOADER!
Re: 222 Promod UPDATE & Troubleshooting
« Reply #32 on: February 22, 2009, 08:16:16 PM »
Promod 4 Final Change log:
 M4/MP5 rebalanced to approximate the current calibre of AK47/74u for wider variety of gun use with revised hitbox system
 Game environment physics further reduced (10-15 % FPS Boost)
 Car's instantaneously delete glass/bumper/bonnet from game environment (FPS Boost)
 Deadly bolts for sniper rifles introduced to potentially remove chest & neck direct hit tagging on a moving target
 End of round no longer freezes the player to the floor, enabling free movement whilst scores appear
 Promod graphic setting "Stock lighting" has now been restored to its original value
 Various security enhancements added
 Shoutcaster overlay now supports widescreen monitors
 RUP function lagg fixed
 Logprints added to rup mode indicating which area of the model has been hit
 Revised Intensive hitbox (see below)
 Damage amplifier to legs/arms changed from 0.7 to 0.8 to fixed 99 damage issue
 Damage amplifier to feet & hands lowered from 0.7 to 0.6
The Development of my phone :D