News has finally been released by IW about the new 1.3 patch for Call of Duty 2. According to reports the patch will be released today and has already been uploaded to sites such as FileFront for download ( link ). Rumours had been circulating that the patch was on it's way but nobody expected it this soon.
Patch Features:
General changes:
* Raised the gamestate from 16k to 128k
* Added loading bars to maps mp_harbor and mp_rhine
* Addressed the PB GUID issue where players were not being assigned PB GUID's of exactly 32 characters.
mp_rhine map changes:
* Fixed player getting on top of broken wall and seeing through second story of bombed out building.
mp_harbor map changes:
* Fixed missing water texture
* Fixed player not being able to shoot through lower portion of the first gap in a railing found on east side of map.
* Fixed player not being able to shoot through lower portion of railing found on east edge of map.
* Reduced overall fog density
* Fixed a partially floating crate and a couple holes in sandbags.
Statement from [IW]402:
"It's true. The patch is ready to go and should be hitting FTP sites in the morning / afternoon depending on where you're located."
As you can see, this is certainly not the biggest of patches, though at least it is a relief for the community to see Punkbuster GUID's being fixed, which should improve the general functionality of the anti-cheat program. Mod makers will also be pleased to see the gamestate increased and this in particular is an update that is considered long overdue.
It is a shame that problems like the "awaiting connection" issue have still not been resolved and a shame that the only map changes were on fairly unpopular maps. Many in the competitive scene would love to see some quality new maps as at present the Russian maps are almost unplayable and a remake of something like Neuville or Depot would be welcomed with open arms in the next patch.
In related news, Garet, the creator of CoDtv and the original PAM mod, has spoken out about the possibility of CoD2tv becoming a reality. Apparently all that's needed for this to happen is for IW to implement some of the code from the 1.5 version of vCoD, with this included in CoD2 it would be an easy job for Garet to set up a working CoD2tv program. The onus now is on IW to work to get the code integrated for the next patch but after the 6 month wait for the first patch who knows how long we will have to wait?