Author Topic: Assassin's Creed Revelations announced  (Read 9078 times)

gtαιvπc (reactor)

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Assassin's Creed Revelations announced
« on: May 06, 2011, 01:35:52 AM »

μαντέψτε.... fuck yeah.

tAKR1DAC★

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Re: Assassin's Creed Revelations announced
« Reply #1 on: May 06, 2011, 01:54:57 AM »
YIIIIAH! ΡΙΚΟΥΙΕΣΚΑΤ ΝΤΙ ΠΑΤΣΕ

gtαιvπc (reactor)

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Re: Assassin's Creed Revelations announced
« Reply #2 on: May 06, 2011, 02:04:28 AM »
βασικά από πίσω είναι η Αγια Σοφιά γι'αυτό είπα fuck yeah :p

K4

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Re: Assassin's Creed Revelations announced
« Reply #3 on: May 06, 2011, 02:34:39 AM »
exw vasimes ypopsies oti 8a diadramatizetai sto vyzantio  :o
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Re: Assassin's Creed Revelations announced
« Reply #4 on: May 06, 2011, 03:37:23 AM »
You just made my day
Ο κόσμος υπάρχει στον βαθμό που υπάρχουμε κι εμείς ως μάρτυρες μιας από τις πολλές του εκδοχές και τις άπειρες διακλαδώσεις του αρχικού συμβάντος

haxzor

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Re: Assassin's Creed Revelations announced
« Reply #5 on: May 06, 2011, 04:18:21 AM »
You just made my day
kai ti tzoulia se foto na deis , pali tha sou ftiaksei i mera !!! ;p

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Re: Assassin's Creed Revelations announced
« Reply #6 on: May 06, 2011, 03:33:27 PM »
egw dn exw prolavei na termatisw to 2 9a vgei kai 4...pfff

gtαιvπc (reactor)

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Re: Assassin's Creed Revelations announced
« Reply #7 on: May 09, 2011, 09:33:36 PM »
Quote
-As expected, the bulk of Revelations is set in Constantinople, which is split into four major districts: Constantine, Beyazid, Imperial and Galata. You'll also be paying a visit to Cappadocia. Ezio, who is now over 50 years old, is on the hunt for seals hidden throughout Constantinople. These seals unlock the memories of Altair's life and you'll be playing as Altair during these sequences.

-Ezio has a new tool called the hookblade, which allows him to use zippiness set up throughout the city. Ubisoft reckons this new piece of equipment speeds up traversal by 30 percent. The hookblade can also be used to reach out and pull enemies in for a sweet combo. As a result, the control scheme has been modified and using the Circle/B button controls the hookblade while Triangle/Y controls projectile weapons and bombs.

-On that note, Ezio can use a frighteningly large variety of bombs. There are over 300 different types and players can make them by using the new crafting system. Eagle Vision has been adapted into Eagle Sense, giving Ezio the ability to "focus on a character and see where he's been." You can then get a sense of where said character will go and, if you're quick enough, lay a trap, set a bomb or wait in ambush.

-The Borgia Towers concept has been expanded as well. However, instead of simply destroying towers this time around, Ezio will also be establishing Assassin Dens throughout the city. You'll have to complete various assault scenarios to reduce the Templar presence before acquiring a new den. You can then upgrade the buildings, add ziplines to rooftops, as well as convince guards to remain neutral instead of hostile.

-However, should you gain notoriety, you'll risk losing a den. You can send your own assassin's to defend it from the attacking Templars if you're not close enough. Moreover, assigning a master assassin to the den will guarantee its safety. The assassins levelling mechanic has been expanded to 15 from the initial 10.

-Ubisoft has also done away with traditional mission set ups in favour of random events in order to make the world more immersive. You might just stumble across a storekeeper being robbed or someone asking for help at random throughout the game.

-As for Desmond, the poor guy's back in the Animus where he has found a safe mode called the "Black Room." Desmond is able to access his lost memories in this room and the gameplay takes more of a "narrative-fueled puzzle" approach. By manipulating and creating geometric shapes in the environment, Desmond can reintegrate the fragmented layers of his subconscious.

-Ubisoft also notes that they are using a new method of facial animation and mocap called Mocam. Game Informer describes it as an "intriguing amalgamation of traditional animation, performance capture and the fascinating new style of performance on display in games like LA Noire."

-Multiplayer is back as well, but it'll be integrated much more into the narrative since that's a huge part of the Assassin's Creed series. Good news is that you'll be able to customize your character's appearance as well as create guilds.

kartelakiaC

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Re: Assassin's Creed Revelations announced
« Reply #8 on: May 09, 2011, 11:40:48 PM »
egw dn exw prolavei na arxisw to 1 9a vgei kai 4...pfff

gtαιvπc (reactor)

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Re: Assassin's Creed Revelations announced
« Reply #9 on: May 14, 2011, 11:25:10 AM »
polla apo ta multiplayer maps sti rodo.

"The island of Rhodes will house several of the new multiplayer maps. The Knights Hospitaliers have transformed the location to hold back the might of the Ottoman Empire."

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Re: Assassin's Creed Revelations announced
« Reply #10 on: June 07, 2011, 10:27:12 AM »
Assassin's Creed Revelations E3 Trailer [North America]

gtαιvπc (reactor)

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Re: Assassin's Creed Revelations announced
« Reply #11 on: June 08, 2011, 04:19:06 AM »
Assassin's Creed Revelations - E3 2011: Gameplay Demo


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Re: Assassin's Creed Revelations announced
« Reply #12 on: June 08, 2011, 04:16:44 PM »
Καλό φαίνεται αλλά δεν νομίζω να μπορέσω να ξεπεράσω τον EZIO...
"ΕΒΩ ΓΙΝΕΙ-ΧΑΛΙΑΔΑ ΤΑΤΛΕΜΕ ΑΥΛΙΟ" smsed by stam



gtαιvπc (reactor)

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Re: Assassin's Creed Revelations announced
« Reply #13 on: June 08, 2011, 04:26:24 PM »
???? ο ezio είναι....

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Re: Assassin's Creed Revelations announced
« Reply #14 on: June 08, 2011, 09:24:19 PM »
eleos igro pir! :)
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