Author Topic: Attempted to overrun string in call to va()  (Read 15365 times)

KIT-DrSavvas

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    • KIT Clan XFire Page
Re: Attempted to overrun string in call to va()
« Reply #15 on: October 06, 2011, 12:44:58 AM »
λες ε;

KIT-DrSavvas

  • DEMO UPLOADER!
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Re: Attempted to overrun string in call to va()
« Reply #16 on: October 06, 2011, 12:51:14 AM »
egw den eipa gia hack apla eipa gia ti sas petaei.gia tin akribeia o server peftei gia 3-5 lepta k meta einai pali ok to problima einai sto cfg tou server twra an hackareis i oxi k an tous krazeis gia hacks emena sta @@ mou

Δλδ που είναι το πρόβλημα; Κάτσε να σου δώσω το cfg.

//promod live v2 - sample server config v1.1
//for public ruleset customizations, see z_custom_ruleset.iwd

//info strings
sets _Admin "KIT-DrSavvas"
sets _Email "savvasferrari@....."
sets _Website "xfire.com/communities/kitdrsavvas"
sets _Location "Germany"
sets sv_hostname "^1KIT ^3Clan Server ^2PROMOD"

//scorebot info strings, no need to modify
sets __promod_attack_score "1" // attackers info, score
sets __promod_defence_score "1" // defenders info, score
sets __promod_ticker "1" // the info ticker
sets __promod_version "1" // displays promod version
sets __promod_mode "1" // displays promod mode

//password settings
set rcon_password "222" // remote console password
set sv_privatePassword "" // private slots password
set g_password "222" // server password

//player slots, maxclients - privateclients = public slots
set sv_privateclients "" // number of private slots

//client download settings
seta sv_wwwDownload "0" // enable download redirection
seta sv_wwwBaseURL "" // defines url to download from
seta sv_wwwDlDisconnected "0" // disconnect clients while downloading

//map rotation, change to your liking
//set sv_maprotationcurrent "set sv_mapRotation "gametype sd map mp_city gametype sd map mp_ciudad_abandonada gametype sd map mp_ctan gametype sd map mp_d2c gametype sd map mp_dhc_carentan_r gametype sd map mp_dusty gametype sd map mp_fav gametype sd map mp_fr_mogadishu_v2 gametype sd map mp_fruville_final gametype sd map mp_inv gametype sd map mp_karachi gametype sd map mp_matroska gametype sd map mp_meanstreet gametype sd map mp_mtl_havoc gametype sd map mp_mtl_the_rock gametype sd map mp_naout_n gametype sd map mp_offices_v2 gametype sd map mp_oldschool gametype sd map mp_qmx_matmata gametype sd map mp_reach_final gametype sd map mp_sps_shx gametype sd map mp_tchernobyl gametype sd map mp_toujane_beta gametype sd map mp_village"
//set sv_mapRotation "set sv_mapRotation "set sv_mapRotation "gametype sd map mp_city gametype sd map mp_ciudad_abandonada gametype sd map mp_ctan gametype sd map mp_d2c gametype sd map mp_dhc_carentan_r gametype sd map mp_dusty gametype sd map mp_fav gametype sd map mp_fr_mogadishu_v2 gametype sd map mp_fruville_final gametype sd map mp_inv gametype sd map mp_karachi gametype sd map mp_matroska gametype sd map mp_meanstreet gametype sd map mp_mtl_havoc gametype sd map mp_mtl_the_rock gametype sd map mp_naout_n gametype sd map mp_offices_v2 gametype sd map mp_oldschool gametype sd map mp_qmx_matmata gametype sd map mp_reach_final gametype sd map mp_sps_shx gametype sd map mp_tchernobyl gametype sd map mp_toujane_beta gametype sd map mp_village"
//promod settings
//set scr_teambalance "1"
//set promod_mode "custom_public"
set scr_teambalance "0"



set sv_maprotationcurrent "set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"
set sv_mapRotation "set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"
//promod settings

set promod_mode "match_mr10"


Den einai anagh na prokaleis me to password tou server ... deleted.
« Last Edit: October 06, 2011, 08:40:25 PM by AssVas »

Toulour

  • DEMO UPLOADER!
  • just an iMmature
Re: Attempted to overrun string in call to va()
« Reply #17 on: October 06, 2011, 01:03:25 AM »
Κ Α Θ Υ Σ Τ Ε Ρ Η Μ Ε Ν Ε ! ! !
~ Maturity is nothing but a mere joke ~

pancy

  • DV zombie
Re: Attempted to overrun string in call to va()
« Reply #18 on: October 06, 2011, 02:10:37 AM »
Δλδ που είναι το πρόβλημα; Κάτσε να σου δώσω το cfg.

//promod live v2 - sample server config v1.1
//for public ruleset customizations, see z_custom_ruleset.iwd

//info strings
sets _Admin "KIT-DrSavvas"
sets _Email "savvasferrari@....."
sets _Website "xfire.com/communities/kitdrsavvas"
sets _Location "Germany"
sets sv_hostname "^1KIT ^3Clan Server ^2PROMOD"

//scorebot info strings, no need to modify
sets __promod_attack_score "1" // attackers info, score
sets __promod_defence_score "1" // defenders info, score
sets __promod_ticker "1" // the info ticker
sets __promod_version "1" // displays promod version
sets __promod_mode "1" // displays promod mode

//password settings
set rcon_password "demoup" // remote console password
set sv_privatePassword "" // private slots password
set g_password "oxieimailanpefkakiapoustrakia" // server password

//player slots, maxclients - privateclients = public slots
set sv_privateclients "" // number of private slots

//client download settings
seta sv_wwwDownload "0" // enable download redirection
seta sv_wwwBaseURL "" // defines url to download from
seta sv_wwwDlDisconnected "0" // disconnect clients while downloading

//map rotation, change to your liking
//set sv_maprotationcurrent "set sv_mapRotation "gametype sd map mp_city gametype sd map mp_ciudad_abandonada gametype sd map mp_ctan gametype sd map mp_d2c gametype sd map mp_dhc_carentan_r gametype sd map mp_dusty gametype sd map mp_fav gametype sd map mp_fr_mogadishu_v2 gametype sd map mp_fruville_final gametype sd map mp_inv gametype sd map mp_karachi gametype sd map mp_matroska gametype sd map mp_meanstreet gametype sd map mp_mtl_havoc gametype sd map mp_mtl_the_rock gametype sd map mp_naout_n gametype sd map mp_offices_v2 gametype sd map mp_oldschool gametype sd map mp_qmx_matmata gametype sd map mp_reach_final gametype sd map mp_sps_shx gametype sd map mp_tchernobyl gametype sd map mp_toujane_beta gametype sd map mp_village"
//set sv_mapRotation "set sv_mapRotation "set sv_mapRotation "gametype sd map mp_city gametype sd map mp_ciudad_abandonada gametype sd map mp_ctan gametype sd map mp_d2c gametype sd map mp_dhc_carentan_r gametype sd map mp_dusty gametype sd map mp_fav gametype sd map mp_fr_mogadishu_v2 gametype sd map mp_fruville_final gametype sd map mp_inv gametype sd map mp_karachi gametype sd map mp_matroska gametype sd map mp_meanstreet gametype sd map mp_mtl_havoc gametype sd map mp_mtl_the_rock gametype sd map mp_naout_n gametype sd map mp_offices_v2 gametype sd map mp_oldschool gametype sd map mp_qmx_matmata gametype sd map mp_reach_final gametype sd map mp_sps_shx gametype sd map mp_tchernobyl gametype sd map mp_toujane_beta gametype sd map mp_village"
//promod settings
//set scr_teambalance "1"
//set promod_mode "custom_public"
set scr_teambalance "0"



set sv_maprotationcurrent "set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"
set sv_mapRotation "set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"
//promod settings

set promod_mode "match_mr10"
k

KIT-DrSavvas

  • DEMO UPLOADER!
    • KIT Clan XFire Page
Re: Attempted to overrun string in call to va()
« Reply #19 on: October 06, 2011, 02:23:32 AM »
Ευχαριστώ για τον χαρακτηρισμό σου.


MrS:D^^

  • DV zombie
  • “Imagination is more important than knowledge...”
Re: Attempted to overrun string in call to va()
« Reply #20 on: October 06, 2011, 09:00:33 AM »
Quote from: zGIN♂ link=topic=4570.msg91235#msg912
35 date=1317848125
Yes it is.
ενταξ..διεγραφη το ντεμο..ολο και καποια nade θα μαθατε;p


00:01:01>  "MexiCola" disconnected (doflaPa)

sinister_evil

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  • DV zombie
  • For sale
Re: Attempted to overrun string in call to va()
« Reply #21 on: October 06, 2011, 01:34:02 PM »
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